Process
Status Items Output None Questions None Claims None Highlights Done See section below
Highlights
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The Key Info section contains the essential details about whatever the character’s structural function in the current adventure is.
✏️ Some quick bullet points about what they have to offer.. clues, leads, info on specific things, resources, etc. 🔗 View Highlight
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KEY INFO – ACTIONS: This is the section is for proactive social gambits that the NPC might attempt.
✏️ I would consider this as: “What are things the NPC would be doing if no action is taken by the PCs?” 🔗 View Highlight
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KEY INFO – RESOURCES: This section would list any resources that the NPC has available to them.
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An NPC’s Social Profile summarizes what social tactics may be particularly effective and/or ineffective when interacting with them. When used in conjunction with D&D 5th Edition, I think this could be cleanly keyed to the mechanical hook of advantage/disadvantage on subsequent social checks: • Advantage: Complimenting Frederick on his clothing or sense of fashion. • Advantage: Anyone signaling their sympathy for the White Hand. • Disadvantage: Offering a bribe.
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Something to potentially think about is how the PCs might learn or be cued into this information. (It might involve research or perhaps Wisdom (Insight) checks
