Highlights

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Episode AI notes

  1. Playing as an orc was initially not allowed in Dungeons & Dragons, but players could create a half-orc character, raising questions about the portrayal of mixed race identities in the game.
  2. The term ‘half’ in the game implies that the other half is the ‘normal’ part, reinforcing societal notions about mixed race identities in real life.
  3. Humans used to be the baseline for comparison in terms of traits and stats in Dungeons & Dragons, giving them more freedom and choice compared to other races.
  4. The racial logic in the game reflects its racist origins, with examples such as the Oriental Adventures rule book and the stereotypical portrayal of the Romani-like Vistani culture.

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